So there you have it. "TBP" is They Bleed Pixels, a fast paced, gothic, low-fi pixel art, platforming beat'em up with a chiptune style soundtrack coming out on Xbox Live Indies.
You'll notice this game looks very different then our other games. Inspired by games like Niddhogg I wanted to experiment with a more abstract, simple style that would let me really focus on smooth and stylish animation.
In terms of gameplay, all of our games are built with specific goals in mind:
- Night of Cephalopods: Experimenting with Dynamic Narration.
- Cephalopods: Co-op Cottage Defence: Creating co-op play that requires players to constantly talk and plan while they play.
- The Night Balloonists:Make a one button party game that had the same pacing and skill vs chance balance of games like bomber man.
- Guerrilla Gardening: Creating opportunities for creative puzzle solving through the interplay of dynamic systems and AI. Exploring themes of public space and direct action. It's a bigger game so it gets to have more ambitious goals.
They Bleed Pixels is about game feel. The kinetic joy of moving and interacting with the game and creating beat'em up combat that isn't button mashy or button heavy. We also wanted it to be a game that was radically different from our others so we could switch back and forth and keep our brains active.